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Haunted Halls: Nightmare Dwellers Walkthrough 6
Haunted Halls: Nightmare Dwellers Walkthrough 6
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Haunted Halls: Nightmare Dwellers Walkthrough 6
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Haunted Halls: Nightmare Dwellers Walkthrough 6 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
Use the STETHOSCOPE on the walkie-talkie (I); take BATTERY 2/2 (J).
Turn over the alarm clock and put the BATTERIES in it (K); take GLASS GRAPE 1/5, put the BAGPIPE TUBES on the bag and take the BAGPIPES (L).
Walk down.
Use the BAGPIPES on the flamingos (M).
Play the HOP (N, O).
You receive the NAIL FILE.
Go right.
Take the STRAW and COWBOY HAT (P).
Take GLASS GRAPE 2/5 with the NAIL FILE (Q).
Walk down.
Use the STETHOSCOPE on the walkie-talkie (I); take BATTERY 2/2 (J).
Turn over the alarm clock and put the BATTERIES in it (K); take GLASS GRAPE 1/5, put the BAGPIPE TUBES on the bag and take the BAGPIPES (L).
Walk down.
Use the BAGPIPES on the flamingos (M).
Play the HOP (N, O).
You receive the NAIL FILE.
Go right.
Take the STRAW and COWBOY HAT (P).
Take GLASS GRAPE 2/5 with the NAIL FILE (Q).
Walk down.
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