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Nightmares from the Deep: The Siren's Call Walkthrough 5
Nightmares from the Deep: The Siren's Call Walkthrough 5
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Nightmares from the Deep: The Siren's Call Walkthrough 5
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
Nightmares from the Deep: The Siren's Call Walkthrough 5 Screenshots, Videos:
Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.
- Talk to the Fisherman (O).
-Take the OAR (P).
- Select the Fisherman; walk forward to the Corridor (Q).
- Talk to the Fisherman and move the dresser twice (R).
- Examine the second dresser; place the OAR underneath it and select the OAR (S).
- Walk upstairs to the Bedroom (T).
- Examine the cupboard and open it; use the OAR to get the HOSE (CJ).
- Examine the coat; take the VALVE (V).
- Walk down.
- Talk to the Fisherman (O).
-Take the OAR (P).
- Select the Fisherman; walk forward to the Corridor (Q).
- Talk to the Fisherman and move the dresser twice (R).
- Examine the second dresser; place the OAR underneath it and select the OAR (S).
- Walk upstairs to the Bedroom (T).
- Examine the cupboard and open it; use the OAR to get the HOSE (CJ).
- Examine the coat; take the VALVE (V).
- Walk down.
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