Enigma Agency: The Case of Shadows Walkthrough 15

enigma agency: the case of shadows walkthrough 15
Enigma Agency: The Case of Shadows Walkthrough 15
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
enigma agency: the case of shadows walkthrough 15
Enigma Agency: The Case of Shadows Walkthrough 15
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher

Enigma Agency: The Case of Shadows Walkthrough 15 Screenshots, Videos:


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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Select an empty cell to place an insulator on it.

Keep placing insulators until you block the energy beam from reaching the edge of the field.

The solution to this puzzle is random (Q).

Go inside the Guest House.

Examine the clock; it shows 5:05 (R).

Return to the Basement.

Zoom into the blinds; use the BLINDS STRING on it (S).

Open the blinds and take the MAGNET (T).

Zoom into the box; use the MAGNET in it and take the PLASTIC JAR (U).

Return to the Shed.

Zoom into the door and use the PLASTIC JAR to get the MOTHS IN THE JAR (V).

Return to the Garage Entrance.

Zoom into the spider on the left. Use the MOTHS IN THE JAR on the spider web (W).

Go left to the Lake.

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