Grim Tales: Bloody Mary Walkthrough 13

grim tales: bloody mary walkthrough 13
Grim Tales: Bloody Mary Walkthrough 13
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
grim tales: bloody mary walkthrough 13
Grim Tales: Bloody Mary Walkthrough 13
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher

Grim Tales: Bloody Mary Walkthrough 13 Screenshots, Videos:


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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Zoom into the table, connect the CODE WHEELS to it (P), and enter the code 1-3-1-3 (Q); take the SLINGSHOT (R), the MUG (green), and the 2/3 CONTINENT (S).

Zoom into the window and shoot the SLINGSHOT at the raven (T); take the 3/3 CONTINENT (U).

Zoom into the globe and insert the 3 CONTINENTS into it (V); take the PIANO KEY (W).

Go to the Recital Hall.

Zoom into the piano and insert the PIANO KEY into the gap (purple); push the piano keys in numerical order: 1-5, and take the WRENCH (X).

Go to the Garden.

Zoom into the fountain; place the MUG into the water (Y) to acquire the MUG WITH WATER.

Go to the Recital Hall.

Zoom into the fireplace, insert the BLACKTHORN TINDER into it (Z), and light the tinder with the BLOWTORCH; pour the MUG WITH WATER over the bird (A), turn the bird (B) with the WRENCH, and take the FEATHER MEDALLION (C).

Go to the Boys’ Dormitory.

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