Fierce Tales: Marcus' Memory Walkthrough 19

fierce tales: marcus' memory walkthrough 19
Fierce Tales: Marcus' Memory Walkthrough 19
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher
fierce tales: marcus' memory walkthrough 19
Fierce Tales: Marcus' Memory Walkthrough 19
* OS: Windows 7 / Vista / XP
* CPU: Pentium 3 1.0 GHz or Higher

Fierce Tales: Marcus' Memory Walkthrough 19 Screenshots, Videos:


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Follow our crystal clear walkthrough and helpful tricks to get you through the rough spots! Click the button to download full walkthrough.

Take the can opener, open the can with it, and take the pearl (W).

Take the matches, use them to light the stove (X), put the kettle on the stove, take the kettle, pour it over the binoculars, and take the binoculars (Y).

You will receive the BOOT.

Walk down.

Zoom into the table and insert the BROKEN RAKE into the device (Z); cut the broken rake with the SAW.

Put down the BOOT (A), connect the spikes (purple) to the boots, and take the CLIMBING BOOTS.

Move forward twice.

Zoom into the stairs; use the CLIMBING BOOTS on the stair (B) to get past it.

Play the HOP.

Take the dagger, cut the sack with it (light blue), and take the jewel (C).

Take the tweezers, use the tweezers to pull out the page (green), take the page, put it into the letter (D), close the letter, and take the mail.

You will receive the CHISEL.

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